Kapcha is an adventure-based mobile game that overlays animated animals into real-world surroundings using augmented reality. Players explore their physical environment. It is to locate, capture and exchange virtual animals while earning in-game currency and sponsor-backed rewards.
Adventure Game
Unity, Amazon Web Services, Node.js, MongoDB
Mobile Application
Developing a location-based AR game required precise geo-location tracking and smooth rendering in real-world environments. Maintaining stable frame rates while integrating AR elements and live location data was challenging. Plus, onboarding food brands into the ecosystem required aligning marketing incentives with gameplay mechanics.
Build an engaging AR adventure game that combines exploration, rewards and brand-driven incentives.
Enable players to interact with animated animals superimposed in real-world environments.
Design addictive gameplay encouraging outdoor movement and repeated participation.
Allow food companies to promote offers through in-game rewards and sponsored challenges.
Our team developed a scalable and multi-user AR gaming platform hosted on Amazon Web Services. The game uses active geo-location tracking to allow players to explore real-world locations and capture animated animals using virtual tools.
Players earn points and in-game currency by collecting animals. It can be exchanged with other players. The platform brings in sponsored offers. Players redeem rewards through their achievements. This adds value for users. Partner brands gain visibility and engagement.
Designed scalable AR gameplay architecture supporting real-time location tracking and multi-user interactions.
Implemented precise location mapping to enable real-world movement and accurate object placement.
Configured AWS backend for scalability, performance stability and real-time player synchronization.
Optimized frame rates, AR rendering and location accuracy through extensive real-world testing cycles.
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